<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Spellforger Devlog - itch.io</title><link>https://khazun.itch.io/spellforger</link><description>Build and cast spells, fight monsters, save the kingdom! Active incremental game set in a fantasy setting.</description><item><guid>https://khazun.itch.io/spellforger/devlog/1635283/devlog-3-spellforger-scope-and-the-powerful-mage-fantasy</guid><title>Devlog #3 - Spellforger scope and the powerful mage fantasy</title><link>https://khazun.itch.io/spellforger/devlog/1635283/devlog-3-spellforger-scope-and-the-powerful-mage-fantasy</link><pubDate>Thu, 20 Aug 2026 19:42:40 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI5NDAxNzI1LnBuZw==/400x224%23c/5W%2FGD9.png"/><p>Hi all :) So a couple days ago in my first devlog ( here ) I wrote a bit about what is the theme of Spellforger, what kind of fantasy I am trying to build and present and so on. Today I want to elabor...</p>]]></description></item><item><guid>https://khazun.itch.io/spellforger/devlog/1632290/devlog-2-making-a-spellbook</guid><title>Devlog #2 - making a spellbook</title><link>https://khazun.itch.io/spellforger/devlog/1632290/devlog-2-making-a-spellbook</link><pubDate>Mon, 17 Aug 2026 21:40:26 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI5MzQyNzY5LnBuZw==/400x224%23c/xbAETi.png"/><p>Hi all :) In the previous devlog post I talked a bit about the overall theme of Spellforger, the fantasy it aims to present and so on. Today I want to show you a bit of the process of making that fant...</p>]]></description></item><item><guid>https://khazun.itch.io/spellforger/devlog/1631651/update-version-20260817</guid><title>Update - version 2026.08.17</title><link>https://khazun.itch.io/spellforger/devlog/1631651/update-version-20260817</link><pubDate>Mon, 17 Aug 2026 09:55:10 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI5MzMxMzQ0LnBuZw==/400x224%23c/z7QlRm.png"/><p>Hi :) I have changed a couple major things in Spellforger over the last several days - this deserves an actual update. The three most important changes are: - New tutorial experience - when you start...</p>]]></description></item><item><guid>https://khazun.itch.io/spellforger/devlog/1628381/devlog-1-spellforger-concept-game-loops</guid><title>Devlog #1 - Spellforger concept &amp; game loops</title><link>https://khazun.itch.io/spellforger/devlog/1628381/devlog-1-spellforger-concept-game-loops</link><pubDate>Fri, 14 Aug 2026 18:29:19 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI5Mjc0NDM1LnBuZw==/400x224%23c/aDE%2BIp.png"/><p>Hi all :) I want to show you the thought process behind how Spellforger came to be. This post will have 2 parts - one about the core concept of what Spellforger is (and isn&#039;t) and the second about the...</p>]]></description></item><item><guid>https://khazun.itch.io/spellforger/devlog/1626716/feedback-from-demo-first-adjustments</guid><title>Feedback from demo + first adjustments</title><link>https://khazun.itch.io/spellforger/devlog/1626716/feedback-from-demo-first-adjustments</link><pubDate>Thu, 13 Aug 2026 07:06:15 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Hi all :) Thanks a lot to everyone who tried Spellforger (and I heartily encourage everyone who hasn&#039;t yet). This is actually the first time I have publicly shared a game I made, so pretty exciting st...</p>]]></description></item></channel></rss>